Categories
George week1-20

Week 14: Animation and adjustment

This week, I officially entered the animation phase. After submitting my animation, George provided feedback, mainly focusing on pose adjustments, as well as the anticipation and delay in pauses.

For these specific shots, the main issue is that when the character throws a punch, her body should exhibit a sense of follow-through and delay. It shouldn’t feel stiff; instead, it should move like an elastic rubber band, conveying flexibility and flow.

The main issues in these shots are that after the character performs a striking action, she shouldn’t freeze immediately. Instead, there should be appropriate follow-through or cushioning — for example, after delivering a palm strike, the character should continue moving slightly forward rather than coming to a complete stop.

Leave a Reply

Your email address will not be published. Required fields are marked *