The animation workload in Scene 3 is relatively light, so I decided to present it together with Scene 4. The animation in Scene 3 mainly focuses on the protagonist’s movement—a simple emotional walk cycle that leads her to the altar. At the end of the sequence, she kneels in front of the shrine. The shot then transitions into the next scene using a cinematic camera-style cut, creating a smooth narrative shift.
Scene 4 serves as the ceremonial space where the protagonist receives her mission and is sent on her pilgrimage to the Holy Sanctuary. Compared with the previous scene, this environment is intentionally designed to feel darker and more foreboding. I used green as the dominant colour palette to create a subtle sense of unease, hinting that something ominous is about to unfold.
Through the lighting design, I aimed to influence the viewer’s psychological response—pushing the atmosphere away from sacred solemnity and closer to tension and uncertainty.


The animation in Scene 4 is also fairly simple, focusing mainly on the moment when the protagonist rises and walks towards the altar. To ensure a smooth transition into Scene 5, I used a “movement-to-movement” style cut, ending the animation right as the character steps forward. This editing approach keeps the motion continuous across scenes and strengthens the overall narrative flow.