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FMP

FMP10:Animation Rendering and Shot Lighting Adjustments

This week, most of my time was spent rendering the animation sequences and adjusting the lighting for each individual shot. Even though the scenes share the same general setup, every shot ended up needing its own little round of tweaking. I played around quite a bit with the contrast, exposure, and overall brightness—sometimes increasing the light just a little, sometimes pulling it back again—just to make sure each frame felt visually appealing.

It became a surprisingly time-consuming process, because once you adjust one thing, something else suddenly looks a bit off, and you end up going back and forth until the image finally “feels right.” But these small adjustments really help bring out the atmosphere and give the shots more presence, so the extra time was definitely worth it.

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