Categories
Design for Animation,Narrative Structures&Film Language

Week 6:The concept of mise en scene,composition and staging.

In this lesson, we explored the key principles of mise en scene and the important aspects of composition and framing in film production. Firstly, the significance of composition is highlighted, particularly in the arrangement of visual elements within the frame, including the rule of thirds, symmetry, and the use of leading lines. These compositional techniques guide the audience’s attention and enhance the storytelling by creating a visually balanced and engaging narrative.

Secondly, we discussed the principles of framing, which involve how shots are constructed to convey meaning and emotion. Techniques like close-ups and deep focus play a crucial role in shaping the audience’s connection to characters and their experiences. For instance, close-ups can intensify emotions and create intimacy, while deep focus allows viewers to engage with the entire scene, adding layers of meaning and context to the story.

Finally, we focused on the role of mise en scene in supporting the visual narrative, including the careful selection of settings, lighting, and character placement. The harmony of these elements contributes to the overall aesthetic of the film and influences the audience’s perception of the characters and their journeys. Effective mise en scene ensures that viewers are fully immersed in the film’s world, allowing them to connect with the story on a deeper level.

Overall, understanding the principles of mise en scene, composition, and framing is essential in film production, as these elements work together to create a coherent and captivating experience for the audience.

Categories
Design for Animation,Narrative Structures&Film Language

Week 5:Social and Politrical comment in animation

Animated Documentary and Social Issues: “Flee”

Animated documentaries have become a valid form of storytelling that mixes art with facts. Scholars like Paul Ward and Judith Aston have talked about how animation can show complex stories and emotions that traditional documentaries might not be able to express. This discussion highlights how animated works can connect with audiences on a deeper level while addressing important social issues.

One animated work that deals with issues of equality and social injustice is “Flee,” directed by Jonas Poher Rasmussen. The film tells the moving story of Amin, a gay Afghan refugee, who shares his difficult journey of escaping his homeland to seek asylum in Europe. Through its creative use of animation, “Flee” goes beyond typical documentary formats, allowing viewers to emotionally connect with Amin’s struggles while exploring larger themes of displacement, identity, and trauma.

By combining personal storytelling with social commentary, “Flee” not only reveals the challenges faced by LGBTQ+ individuals and refugees but also highlights the universal search for safety and acceptance. This animated documentary shows how animation can effectively tackle pressing social problems, contributing to important discussions about equality and justice in our society.

Categories
Design for Animation,Narrative Structures&Film Language

Week 4:The Auteur and Animation

Satoshi Kon is a renowned animation director known for his unique storytelling style and deep themes. In “Millennium Actress,” Kon explores the complexities of time, memory, and identity through non-linear storytelling and rich visuals. The film blends reality with fantasy, allowing viewers to experience the character’s inner struggles and reflections on her life.

In terms of style and aesthetics, “Millennium Actress” showcases Kon’s experimental spirit. The film skillfully uses color, light, and composition to enhance emotional expression and thematic depth. For example, bright and vivid colors represent the character’s youth and dreams, while darker tones reflect her inner struggles and the passage of time. Kon also innovates in animation techniques, combining different media and styles to create a striking visual language.

“Millennium Actress” is not only a tribute to Japanese cinema but also a profound exploration of female characters and multiple identities. By depicting the life of the main character, Chiyoko, Kon connects personal stories with social backgrounds, showing the struggles and sacrifices of women in culture and their careers. This film represents a significant contribution from Kon to the world of animation, with themes that are both universal and uniquely personal.

Categories
Design for Animation,Narrative Structures&Film Language

Week 3:Experimental short film analysis

Choose a short film you would consider fits the definition of experimental. It could be from a formative or conceptual perspective, outlined in the lecture. Consider how you might present the argument using the following criteria;

Categorisation: Genre & Sub-genre what is the works background / setting, mood / tone, theme or topic? How does it comment? Does it fit or is it unique?   

Form and Function; interpreting meaning and relating it to the format, or presentational mode (What are the artist objectives and limitations?)

 Process: The techniques, materials and technologies applied within the work and the relationships between message and medium, (Does process, technique or tool become the message?) 

Formal Elements; Use of space, composition, Light & colour, movement, rhythm, timing, pacing, transition and audio relationships. ( does the work investigate these or other formal elements?)

“PSYCHE” is an experimental short film directed by Rafael Bonilla, which explores the complexities of psychology and emotion through strong visual style and non-linear narrative. The setting of the film is typically placed in abstract or fictional scenes, with a relatively dark tone that reflects inner struggles and unrest. The film utilizes unique visual techniques to comment on self-awareness and mental states, providing viewers with a profound reflection on human psychology.

The form and function of the short film are closely intertwined. The artist’s goal is to challenge the audience’s understanding of reality through visual and auditory experimentation. However, this abstract representation may perplex some viewers, limiting their ability to fully grasp the film’s intent. Through a variety of visual effects, mixed media elements, and electronic music, the director successfully creates an immersive experience, allowing the audience to navigate freely between perception and emotion.

In terms of formal elements, “PSYCHE” skillfully employs space, light, color, and editing rhythm to enhance emotional expression. Its irregular composition and abstract spatial design convey a sense of disorientation and chaos, while stark color contrasts reinforce the portrayal of psychological states. Simultaneously, the close relationship between sound effects and visual elements allows viewers to experience profound emotional resonance.

Categories
Design for Animation,Narrative Structures&Film Language

Week 2:Visual Language and Cultural Contexts

The relationship between visual language and cultural context is closely intertwined. Visual language refers to the way ideas and emotions are conveyed through elements such as shape, color, line, and texture, while cultural context significantly influences the use and interpretation of these elements.

Symbolism of Color: Different cultures have varying interpretations of colors. For example, in Western cultures, white often symbolizes purity and weddings, while in some Eastern cultures, it may be associated with mourning and funerals. In many traditional Chinese weddings, red is prominently used, symbolizing good luck and happiness.

For example, in the past, Chinese people would dress their children in red embroidered shoes, while the British preferred to dress their children in white shoes. This is a picture I took at the museum.

Categories
Design for Animation,Narrative Structures&Film Language

Week 1:The reflection and summary of the research topic

The impact of color on the audience.

In the first week’s class, the teacher explained the requirements for the research report we need to submit this semester and asked us to reflect on themes such as environmental, social, educational, industrial, or vocational aspects. I am particularly interested in exploring professional topics, and I recently played the game “Disco Elysium,” which left a deep impression on me due to its artistic effects. Therefore, I am considering focusing on the impact of color on the audience and players.

Color plays multiple important roles in games and films, including emotional expression, atmosphere creation, symbolism for characters and themes, visual guidance, information transmission, and shaping style and aesthetics. Different colors can evoke specific emotions, establish an overall atmosphere, highlight key elements, guide the audience’s attention, and convey important information, thereby enhancing user experience and emotional resonance. Designers and directors skillfully utilize these characteristics to create visually compelling and deep works.

Categories
3D Computer Animation Fundamentals

Week 6:Walk Cycle

Center of Gravity and Balance.Stride and Rhythm.Overlapping Action and Delay.Forward Momentum and Leg Swing.Key Poses

Theory

As a character walks, the center of gravity shifts between the feet to maintain balance. During this movement, the hips, shoulders, and center of mass exhibit subtle shifts up and down or side to side, giving the walk a realistic sense of physicality.

Walking isn’t just leg movement; it requires coordinated motion across the shoulders, arms, and torso. Overlap and delay refer to the slight time offset between these parts. For example, the arm swing might lag slightly behind the leg movement, giving the motion a natural feel and avoiding mechanical stiffness.

Practice

This week I finished the character walk animation for the animation bk stage, these are the screenshots of what I learned from the Animator’s Survival Manual, and finally my production video

Categories
3D Computer Animation Fundamentals

Week 5:Weight shift animation

In animation, how to show weight is very important. It allows the audience to see the texture of the performance object and increase the vividness of the character.

Theory

If a character or object in animation doesn’t exhibit weight, it may appear floaty or unrealistic. Adjusting the speed of an object’s fall, its bounce on impact, and other dynamic responses can depict its mass and weight. For instance, a heavy object typically falls quickly with minimal bounce, often causing the ground to shake slightly, unlike a lighter object.

Practice

This week I filmed real-life references and learned how to animate a ball to convey human weight. I also learned a lot of tricks from these videos. Finally, here is my production video.

Categories
3D Computer Animation Fundamentals

Week 4:Squirrels Animation

Based on the Pendulum animation knowledge I learned, I was able to continue making the squirrel jumping animation in the animation stage.

Theory

anticipation is the key to describing how much strength and force go into a movement, while squash and stretch is the key to selling the physical believability of an action

Practice

I learned a lot about Pendulum animation from these videos, and they helped me review the importance of ANTICIPATION. At the end is the animation stage of my pine tree animation.

Categories
3D Computer Animation Fundamentals

Week 3:Anticipation

Anticipation is a mechanical build up for force. It’s important to understand now that all movement is created by forces, either external or internal.

Theory

Anticipation
is the most natural way to build up internal force in order to execute dynamic motion. Bill Tytla, legendary animator, says Any animation consists of anticipation, action, and reaction. An object in motion will remain in motion unless acted on by an unbalanced force. This Law applies to everything in the universe, including us. It’s precisely because of this law that anticipating left before walking right results in a conservation of energy.

Practice

This is the bk phase of the squirrel bounce animation I made this week. I was inspired by these references.

I was particularly impressed with the final tail reference animation which helped me solve the tail animation problem very well.